API Notes: MetalPerformanceShadersGraph framework

Apple documentation

The full API is described in Apple’s documentation, both the C and Objective-C APIs are available (but see the API Notes below).

These bindings are accessed through the MetalPerformanceShadersGraph package (that is, import MetalPerformanceShadersGraph).

API Notes

Note

This framework is only available on macOS 11 and later.

The entire API is available from Python